[22 September 2009, 22:42]
Physical Description: Maya’s build is average for a girl her age and nationality. Her typical clothing tends to make her look a bit thicker than she really is, hiding rather than accentuated the curves of a woman’s body in the fashion of traditional Japanese clothing. However, many of the women in her family are built on thicker lines and life in Kurain certainly didn’t encourage daintiness; Maya can perform hard labor with an endurance uncommon in girls who grow up in the cities. She has chocolate-brown eyes and long dark hair, partially pulled up into a small knob on the back of her head and otherwise allowed to hang down to the middle of her back. The ends of her hair are tied off by large purple “ball” beads.
Maya is almost never seen in clothing other than the official lavender robes and purple overcoat that mark her as a trainee of the Kurain Channeling School. Geta sandals and a violet obi around her waist tied into a bow that peeks out the side of her purple overcoat make her look decidedly old-fashioned even though her outfit would have been scandalous during the eras best known for kimono. The final touch is a special necklace she wears around her neck, with larger purple beads and a large magatama made of yellow jasper that is an ancient family heirloom.
Personality:
Maya is best described as silly, impractical, and childish. Her personal hero is the main character of a children's TV show, the fictional Steel Samurai. Although belief in demons is considered a practical reality in her world, Maya tends to take things a few steps further by believing almost any gossip found in the most dubious tabloids. (Aliens, lake monsters, the Yeti, half-alligator babies, you name it.) Her knowledge of the world outside Kurain was limited at best until very recently, and she still has only the most basic understanding of how computers, cell phones, and other complicated technology works. She tends to be flighty, a dreamer, and her thought-process frequently takes giant leaps that leave others dumb-founded in the wake of her "logical" conclusions. She's not a good liar, frequently described as nosy, prone to slacking off and distraction in the form of a healthy appetite.
Despite her obnoxious, even eccentric quirks, it might be too quick to call Maya "stupid" or completely incompetent. Despite being naïve and gullible, she has a strong sense of right and wrong (at least when applied to other people) and she's pretty observant. She's a fair judge of character, even if it's mostly intuition guiding her. She's good at cleaning, enjoys cooking and food, and fancies herself a detective in the making. When Maya sets her mind to something she is unshakeable—she'll throw herself into things 110%. Even though she's made pouting into an art and is habitually childish, she's also fairly good-natured, friendly, sincere, and has a positive outlook on life. It's hard to get her down for very long, and she's incredibly loyal to the people she cares about.
Abilities/Strengths/Weaponry:
Maya is a spirit medium in training and has undergone training to be able to channel the spirits of the dead. To do so, Maya enters a trancelike state, during which time her soul leaves her body and the conjured soul enters her body. By using her body, the spirits are able to speak and move freely using her body. Maya’s spiritual powers are finely tuned by an average person's standards—she can recognize individuals' spiritual levels and capabilities (in a general way, like a scale), and it's more difficult to fool her (in terms of sheer power). Additionally, Maya's spiritual abilities aid her in another way, in that she is able to sense fluctuations in individuals' psyches when they lie which manifest into what the Fey family refers to as "Psyche Locks" (projections in the form of locks and chains symbolizing lies and mistrust). This is one ability that Maya can easily share by charging a spiritually cleansed Magatama with her own energy.
Other “strengths” include an iron-clad stomach (in fact, Maya swears she has several, some of which are designed for separate purposes), an encyclopedic knowledge of The Steel Samurai and its related spin-offs, and the ability to cook up one mean burger. (In general, she can cook well, but her Mystic Maya Burgers are not to be turned down!) Maya has a surprising amount of stamina and is exceptionally quick for a normal girl. This is probably thanks to living in a mountainous village where life was relatively simple and involved quite a bit of work, not to mention some arduous spiritual training.
Weaknesses:
Maya's gifts are great, but she's slacked quite a bit in her training. Being the heir to the family legacy wasn't originally in her plans, but death and disappearances left her with little other choice late in life. Put simply, Maya's a little like a house with a door with a lock in the knob. She can keep out the average assailing spirit, but a strong or persistent spirit may be able to overcome the simple mechanism until she undergoes the rest of the training that will provide her with a proper deadbolt. Similarly, Maya sometimes suffers difficulties where she loses her spiritual connection early or cannot summon a spirit at all (a most unseemly prospect for the heir to the Fey family). Even her ability to sense lies has its distinct limitations in that she can't tell why or what exactly a person is lying about, and it takes a truly deft person to be able to break down many Psyche Locks.
Maya is willing to buy into rumors and tall-tales that most people would laugh at. Perhaps it's because her life shares close affinities to other supposed "impossibilities," but it seems accurate to say that Maya will believe almost anything. This raises the question: exactly how gullible is she? Additionally, she's a bit technologically challenged and unfamiliar with Tokyo except from the rare occasions she got to visit her older sister in the city. Although Maya has surprising stamina and strength for the average girl, this is nothing compared to people equipped with enhancing chips. Although she's aware of her limitations, her loyalty (to her friends or a cause) and her leaps in logic can lead Maya to make foolish, even dangerous decisions.
Although it may never come up, and Maya is unlikely to talk about it, there's a lot of pressure on her to return to Kurain, continue her training, and become a medium worthy of being the head of the family. Maya, however, seems much more interested in living like a normal girl, but given that she has very little family left, having their approval and love is important to her. Additionally, Maya (despite being a bit dense) is aware that there are certain factions within her family who would like to see her permanently removed from the picture to make way for another prominent, younger girl in the branch family's line. Although she doesn't remember much about her mother (or how much she missed her as a little girl), losing her older sister was an exceptionally hard blow for Maya to deal with, particularly because she discovered the body herself. Perhaps because of all of this pressure, or perhaps because she never had the proper encouragement from a mother or a father, Maya has deep (but rarely seen) insecurities about her own abilities and self-worth.
History:
Maya's life in Kurain was largely uneventful, all things considered. Although Kurain exists well beyond the reach of the heavy halogen lights the populace relies on, its populace is so small and its women vigilant and strong enough that most monsters prefer to look for easier prey. The most eventful moment of Maya's young life was when her mother, then the head of house, became embroiled in a trial that went awry and disappeared, leaving the family to deal with a sullied name.
Maya's older sister left the sleepy village when Maya was still a young girl to live in Tokyo and become a defense attorney. Despite the distance, the two sisters remained as close as was possible. A year ago, when Maya was fifteen, she received a strange package from her sister in the mail and an invitation to come visit her in the city. However, when Maya arrived at her sister's firm after work hours (as directed), she discovered her sister had been murdered. The police arrived shortly afterward and arrested Maya on murder charges; in all the commotion, the package she was meant to deliver to her sister disappeared. It took several months for Maya to finally be cleared of all charges and another party was arrested for her sister's murder, thanks to the hard work of her sister's former colleague.
Although Maya understands that her sister is somewhere else now and can, in limited ways, communicate with her, the violent nature of her sister's death continues to bother her; something about the supposed killer and his motive doesn't sit right with her. She has taken up residence in her sister's old apartment and (using money left to her from her sister's health insurance payout) continues to live in Tokyo and is slowly investigating the circumstances of her sister's death. She's currently supplementing her living by acting as a lawyer's assistant (another friend of Mia's), cleaning houses, and using her spiritual abilities in ways that the Fey family doesn't approve of (cheap guessing games, unsanctioned and possibly unsafe spirit channelings, and the like).
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Heya! If you have any beef
(get it? beef? Maya loves her some hamburger meat 8DDD) with me as a player or the way I'm playing Maya Fey over at
kakurenbo_rpg this would be the place for you to lay it on me. SO. DO EEET. We can take it!!
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